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audio guide to the comics museum

How comics were born in Europe? Who is Little Nemo? When did appear the first super-heroes? Here among other things you will discover while visiting the Angouleme Comics Museum, equipped with this audio guide. Using your smartphone or mp3 player, this audio guided tour will allow you to improve by yourself your knowledge of numerous artists and heroes of the “ninth art” and to rediscover the Museum’s collection under a new light. In a documented and lively way, the audio guide develops 23 themes (the origins of comics, Marvel and the super-heroes, the underground comix, etc.) which refer to the numerous items shown in the display tables and cabinets of the Museum.

Visitors can:
- listen to all comments on their computer, from the website citebd.org;
- download mp3 files and install them in any device;
- subscribe to RSS flow and get updates;
- podcast the tour from iTunes.

- La Cité has also developped an app, for smartphones and pads, available for Apple iOS (on AppStore) or Androïd (on Google Play) devices. This ergonomic application allows visitors to use their own device to monitor the audio tour, and keep it to use it any time after leaving the museum.


follow the RSS link to subscribe to the podcast of the tour.

podcast the tour from iTunes

download the app for Androïd mobiles on Google Play

download the app fo Apple iOS mobiles on AppStore

download the MP3 files of the complete tour.


or listen below:

01 - welcome to the musée de la bande dessinée
02 - the origins of comics
03 - Imagerie Artistique of the Maison Quantin (Quantin Publishing House)
04 - Winsor McCay
05 - Calvo
06 - between Spirou and Tintin, the golden age of belgian comics
07 - the birth of superheroes
08 - the adventure of Pilote magazine
09 - underground comics in the USA
10 - the rebirth of the Superhero: Marvel
11 - independent publishing, a new path
12 - reportage and comics journalism
13 - Art Spiegelman, an atypical author
14 - l’atelier (the workshop): script and editing
15 - sketching and visual research
16 - pencil-drawing and inking
17 - coloring
18 - le salon (the lounge): for an aesthetic approach to comics
19 - ligne claire, or clear line
20 - academic style
21 - the unclassifiable
22 - direct color
23 - the ’Big Foot’ style